Throughout a series of playful scenarios, your mission (as Buzz) is to knock every Little Green Man to the floor with a limited number of projectiles. The aliens shield themselves nimbly, so you need to hit the platforms beneath them. In the first two worlds (Space and Old West), knocking the aliens down is easy, while doing it just right with one well-placed shot (necessary for earning stars to unlock later levels) can be challenging. Once you hit the third chapter (Fairy tales), however, it becomes increasingly difficult to unseat 'em all before running out of ammo. The ability to run Buzz around the playfield's perimeter aids in finding the best angles.
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| I could have sworn Buzz was more than a centimeter tall... |
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| A great Rube Goldberg moment waiting to happen... |
The game's presentation is top-notch with crisp graphics, smooth animation and fun voice samples. The pop-up book style of the Chapter Intros adds a touch of Midway Mania flair.
I have a few complaints: The level titles do not appear in the select menu, which makes returning to a favorite level a hit-or-miss experience. The props Buzz traverses are annoyingly wayyyy out of scale. Finally, the same pleasant-but-bland light jazz track plays in every world, which is disappointing.
Overall, though, Toy Story Smash It! is well worth the 99 cent asking price. It's not the most exciting or addictive mobile game I've ever played, but it succeeds as an enjoyable puzzler set inside a very well-produced recreation of the Toy Story world. It's definitely worth checking out.





I had no idea this game existed. Buying it now. Thanks for the review!
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