Disney's Omnimover ride system remains one of the most efficient and ingenious ways to carry large numbers of guests through an attraction. In DCA, it turns The Little Mermaid: Ariel's Undersea Adventure into a great way to the quickly escape the afternoon heat for a few relaxing minutes of musical, air-conditioned entertainment. The wait to board is rarely more than a few minutes, and it's often a walk-on.
I must be honest; I wish the ride was more thrilling. The designers decided to leave out the battle with the Sea Witch, resulting in a ride with very little drama in its adventure. Still, it's pleasant, pretty, and a great way to get off your feet. Perhaps that final battle can be added to the ride at a future date; Many rides get "plussed" or reworked during their lifespan. Just don't ask a walrus for advice on this one...
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