April 5, 2013
Game Review: Meet Disney's Mittens
Do it right, and Mittens celebrates another victory. Do it wrong, and Mittens gets subjected to cartoon violence worthy of Wile E. Coyote. And, believe me, you will see the latter happen hundreds of times before you reach the end of the story; This game thrives on making trial and error as funny as possible.
Any casual game fan can recognize a lot of elements and play mechanics at work here: a bit of Cut the Rope here, a bit of Angry Birds and Donkey Kong there... But what Disney (and developer MetroGames) have done -- much like Disney does with many theme park experiences -- is take what's been done before and rework, polish and expand it until it comes to life in a form that flies above and beyond its roots.
99 cents buys you three game worlds (about 24 levels in each) which all begin and end with a charming cinematic. I got through the whole game in a couple of hours, but didn't even come close to gathering every gem. The experience was so charming and funny that I felt I'd gotten my money's worth by the end of World 1. There's an extra world available for another 99 cents (The Docks) which isn't part of the main storyline, with more content promised for the near future.
Adopt Mittens and give him a home on you phone! Just as they did with Where's My Water, Disney's proven that when they combine a solid game concept with high production values and great animation, the results can be spectacular and incredibly entertaining for all ages.